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[[["Easy to understand","easyToUnderstand","thumb-up"],["Solved my problem","solvedMyProblem","thumb-up"],["Other","otherUp","thumb-up"]],[["Missing the information I need","missingTheInformationINeed","thumb-down"],["Too complicated / too many steps","tooComplicatedTooManySteps","thumb-down"],["Out of date","outOfDate","thumb-down"],["Samples / code issue","samplesCodeIssue","thumb-down"],["Other","otherDown","thumb-down"]],["Last updated 2023-10-06 UTC."],[[["\u003cp\u003eThe \u003ccode\u003eserialize()\u003c/code\u003e method returns a serialized (string) representation of a Geometry object, like a Point.\u003c/p\u003e\n"],["\u003cp\u003eAn optional \u003ccode\u003elegacy\u003c/code\u003e Boolean argument can be passed to enable legacy formatting.\u003c/p\u003e\n"],["\u003cp\u003eExamples demonstrate the usage of \u003ccode\u003eserialize()\u003c/code\u003e in both JavaScript and Python within the Google Earth Engine context.\u003c/p\u003e\n"],["\u003cp\u003eThe examples also show how to create and display a Point on a map using the respective APIs.\u003c/p\u003e\n"]]],["The `serialize()` method, applicable to a Geometry instance, returns a string representation of the object. It accepts an optional boolean argument, `legacy`, to enable an older format. In JavaScript and Python examples, a Point object is defined, and `serialize()` is applied to it. The resulting serialized string is then printed. The Point geometry is displayed on a map using `Map.addLayer` (JavaScript) or `m.add_layer` (Python).\n"],null,[]]