Friday, July 25th 2025

Intel CEO Confirms SMT To Return to Future CPUs
Intel today announced its Q2 results, and it was a bit of a mixed bag, with the earnings largely down and projections showing little overall growth for the foreseeable future. Ahead of this announcement, though, Intel's CEO, Lip Bu Tan, sent an internal memorandum to employees, which has since been made public, detailing his plan to "step in the right direction." While much of this revolved around AI, its foundry business, and job cuts—a 15% cut in overall head count and a 50% cut in management layers—one of the more relevant takeaways for the PC enthusiast community is that Intel will be reintroducing SMT or Hyper-Threading to its processors in the future.
It's unclear whether the change to reintroduce SMT, aka as "Hyper-Threading", will only apply to the data center, since it was only called out when talking about that segment, but generally the desktop and data center are not too far apart in terms of architecture, so it stands to reason that if SMT returns to Intel's data center CPUs, it will likely make its way back to the desktop, too. Intel first started moving away from Hyper-Threading around the 12th-Gen CPUs, around the same time as the company moved towards asymmetrical CPU designs, first enabling SMT on only performance cores and later ditching Hyper-Threading entirely in the 15th-Gen CPUs. It's already clear that reintroducing SMT won't happen with Nova Lake, or likely even its successor, and as we've recently shown in our testing, it isn't always a necessary feature for high performance—especially in gaming—but most PC enthusiasts would probably rather have it and be able to disable it than outright not have the option.The direct quote from Lip Bu Tan's letter to Intel employees reads:
Source:
Intel
It's unclear whether the change to reintroduce SMT, aka as "Hyper-Threading", will only apply to the data center, since it was only called out when talking about that segment, but generally the desktop and data center are not too far apart in terms of architecture, so it stands to reason that if SMT returns to Intel's data center CPUs, it will likely make its way back to the desktop, too. Intel first started moving away from Hyper-Threading around the 12th-Gen CPUs, around the same time as the company moved towards asymmetrical CPU designs, first enabling SMT on only performance cores and later ditching Hyper-Threading entirely in the 15th-Gen CPUs. It's already clear that reintroducing SMT won't happen with Nova Lake, or likely even its successor, and as we've recently shown in our testing, it isn't always a necessary feature for high performance—especially in gaming—but most PC enthusiasts would probably rather have it and be able to disable it than outright not have the option.The direct quote from Lip Bu Tan's letter to Intel employees reads:
Revitalize the Intel x86 Ecosystem
We will focus on growing share in our core client and server segments. To that end, I am working closely with our product and engineering teams to strengthen our roadmap.
In client, Panther Lake is our top priority as it will reinforce our strength in notebooks across consumer and enterprise. We also must drive continued progress on Nova Lake to close gaps in the high-end desktop space.
In data center, we are focused on regaining share as we ramp Granite Rapids while also improving our capabilities for hyperscale workloads. To support this, we are reintroducing simultaneous multi-threading (SMT). Moving away from SMT put us at a competitive disadvantage. Bringing it back will help us close performance gaps. We are also making good progress in our search for a permanent leader of our data center business, and I plan to share more on that this quarter.
Across client and data center, I've directed our teams to define next-generation product families with clean and simple architectures, better cost structures and simplified SKU stacks. In addition, I have instituted a policy where every major chip design is reviewed and approved by me before tape-out. This discipline will improve our execution and reduce development costs.
95 Comments on Intel CEO Confirms SMT To Return to Future CPUs
But HT is not returning to client designs. No product on their latest client roadmap has it. If it is returning it's 2029+.
I don't think Intel can get around the fact that games prefer large fast cores with fuck ton of L3 cache to make framerate go up. I don't know the numbers, but I'd say SMT is helping 9800X3D and not nerfing it like it was years ago where SMT often wasn't beneficial. I think those days are long gone.
But yeah its probably just a mistake.
Also its not the case that ecores dont help in games. They definitely do, not so much in averages but 1% lows go way up with ecores on.
I'm not fond of E-Cores.
--
I do not want to see SMT. Too many security issues. More cores with same instructions with less cache may be the better approach.
Intel was stupid to abandon SMT (HT). Yep, there were multiple security issues present but
instead of abandoning whole SMT technology, they should have make a proper redesign.
Which will they do now. Better late than never, right?
IMHO, SMT is better than e-cores/LP cores, as it:
- does not require additional physical space;
- does not differentiate between instruction sets;
- scheduler issues are much lesser than with multiple types of cores.
By the way, WCCFtech is spreading a rumor that Intel will abandon e-cores and LP cores with generation after Nova Lake.
Having 16-24 good old fashioned P-cores with SMT might be a future. Intel needs another Sandy Bridge effectivity miracle.
i7-2600K was such an amazing processor.
Whether its worth it or not... depends on chip, how many cores, and the job.
You get the SMT benefit ONLY when you have an application that can fully load all the threads, because at least on Intel CPUs the SMT threads are emloyed as the last ones as the intensity of the task increases, because they are the weakest. For normal people running normal tasks the SMT has no benefit at all.
It DOES draw more power, requires more die area and of course brings more complexity with all the connected drawbacks.
Also, don't judge AMD's SMT implementation by Intel's one. I strongly suggest you to read this article: www.phoronix.com/review/amd-ryzen-zen5-smt/8
Saying that something is false without telling why is a waste of time.
What "job" are you talking about? Be specific. If you look on the broad spectrum of normal PC users, how many people could benefit from it and in what extent?
Why are you even mentioning AMD, this thread is about Intel. I own/ed Intel CPUs and I carefully observed how thread utilisation works and what is the benefit of HT and it is exactly how I explained. May I ask you what experience do you have with Intel CPUs?
Hyper-threading is a crutch and is usually there to maximize profits by allowing for simpler and smaller cores, but of course requires software optimization and creates vulnerabilities with all the exploits we've had since 2017.
Intel won't get another Sandy Bridge as it was entirely carried by 32nm being a massive improvement over 45nm and AVX. Realistically outside of AVX Sandy had only 8-11% higher IPC, but it had 25-30% higher clock speeds due to the 32nm process node. And of course having native AVX sped up everything that needed it by a ton. Meteor-Lake got up to 7% integer performance and up to 13-14% floating point performance from Hyper-Threading, that's because the core was not bottlenecked much, Lunar Lake and Arrow Lake(Lion Cove and Skymont) are even less bottlenecked so the benefit would be even smaller. There is thought behind it. Patt wanted to have the best architecture, the new CEO wants to maximize profits.
Hyper-Threading only yields performance to bottlenecked cores, Meteor Lake was already a very well done, almost non-bottlenecked core. Thus hyper-threading gave only up to 7% integer performance and up to 13-14% floating point performance for the cost of 15% die size.
Arrow Lake(Lion Cove and Skymont) is even less bottlenecked, so that means that it would gain even less performance from Hyper-Threading.
On the other hand Zen cores are very bottlenecked and they gain 15-30% performance.
Also Hyper-Threading is a major vulnerability. On Meteor Lake it was 7-14% more performance for 15% more area, because the core was not bottlenecked much. Arrow Lake cores are even less bottlenecked so it would give even less performance.
Who's gonna make the innovations intel needs to get back in the game? The ghosts of fired people?
- Datacenter - We have NO way of competing in the short/mid term against AMD and ARM without the use of SMT. The security concerns around SMT are outweighed by the performance deficit we would be left in without it.
- Client - No changes in inital architecture/plans but that leads to
- Longterm plans - New architectures are required and we cant just keep iterating on current ones. ALL new designs have to be reviewed and approved by me before going to actual hardware testing.
My guess is regarding the longterm plans is to try and getaway from the multi platform offerings Intel seems to have a thing for in the datacenter. Also I would suspect there has been a bit too much freedom between the different teams to suit their own needs (Datacenter/Client) with little to no co-ordination causing design decisions that have hurt them. Which is wrong as HT actually adds a small amount to the die area per core due to the more complicated front end required. And you can argue the same point about having a core desinged focusing on any single task load. Having something that is purely focused on Database may not be ideal for someone doing scientific work and the one designed for scientific work will be imbalanced for gaming etc. For example. how many games are really taking advantage of AVX512 instructions and even the lower versions. How impacted would scientific work be in a core without any of those instructions.SMT was that tool that suited the mantra "perfection is the enemy of good enough". By using SMT they were able to utilise an "imperfect" core design for certain tasks but still perform admirably across a wide breadth of tasks Never going to see it as from a business perspective as it makes 0 sense. Your spinning a completely bespoke design for a market around 2% of the PC market that arent even people who spend big on these parts either. I would love to see it as I can imagine a pure P core design with limited graphics etc similar to AMDs IO Die output would be a really interesting proposition.
www.statista.com/outlook/amo/media/games/gaming-hardware/gaming-pcs-laptops/worldwide