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trapexit
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@_trapexit

trapexit

@_trapexit
Author & maintainer of numerous OSS projects including mergerfs; 3DO emulation, homebrew, and misc tooling; etc. Day job involves all things AIML tech.
Austin, TX
github.com/trapexit
Joined June 2009
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  • @_trapexit
    trapexit
    @_trapexit
    18h
    NFS is not ready to ship but now in manual testing phase so DeathKeep is now being worked on. Reminder: anyone who supports the project financially in any way will get a say in prioritization. h/t to @BenHomebrew for his support and picking DeathKeep. twitch.tv/3dodev
    @_trapexit
    trapexit
    @_trapexit
    Jul 28
    Announcing the 3DO Decomp Project. The goal is to reconstruct every 3DO title. I've built the tooling to help make it happen. See what I've done so far. patreon.com/trapexit/posts…
    1
  • @_trapexit
    trapexit
    @_trapexit
    19h
    Working on tooling and build toolchain isn't glamorous work but releases like Terminus make the hassle worth it.
    @rllstudio
    Retro Love Letter
    @rllstudio
    Aug 31
    Terminus | 3DO Homebrew Game Trailer youtu.be/rzfguG7HVBw?si… via @YouTube The game is now in final testing and physical release planning. #videogames #indiegames #scifi #horror
    1
  • @_trapexit
    trapexit
    @_trapexit
    Aug 31
    First release from the 3DO Decomp Project. Plumbers Don't Wear Ties (Enhanced). xdelta3 file provided. github.com/trapexit/3do-d…
    @_trapexit
    trapexit
    @_trapexit
    Jul 28
    Announcing the 3DO Decomp Project. The goal is to reconstruct every 3DO title. I've built the tooling to help make it happen. See what I've done so far. patreon.com/trapexit/posts…
    2
  • @_trapexit
    trapexit
    @_trapexit
    Aug 22
    AD&D DeathKeep is the next in line to get decomp/reconstruction.
    patreon.com
    trapexit: AD&D DeathKeep has been voted on to be the next title to be reconstructed. Still need to...
    AD&D DeathKeep has been voted on to be the next title to be reconstructed. Still need to do a bit more work on NFS first and I might start D
    1
  • @_trapexit
    trapexit
    @_trapexit
    Aug 20
    This is really an under appreciated feature. I've had large tasks continue for some time after hitting limits.
    @angelbrodin
    angel
    @angelbrodin
    Aug 19
    btw at openai we made a deliberate choice not to cut users off mid-task when they hit their usage limits. didn’t seem helpful to stop someone in the middle of their work.