Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform
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Updated
Mar 1, 2024 - C#
Unity PCG Generates a Box-Collider Encapsulating Every Child Mesh, Collider or Transform
Pygame colliders will enhance your game or application to have more complex colliding system beyond standard Rect colliders in Pygame.
Adds A MenuItem Button To Automatically Fill Out All The Colliders For A DynamicBone With All The DynamicBoneColliders On Your Avatar In One Click.
Overwrites each car’s collider.kn5 under Assetto Corsa content/cars using embedded KN5 bytes; resolves content via Steam (AppID 244210) or a UTF-8 path.
This repository contains the outcome of my Thesis, a general tool to test collisions of maps in videogames. Reinforcement-Learning PPO was used to train agents capable of explore the maps and report collision bugs. This tool was developed in Unity using packages like ML-Agents.
Monte Carlo events generator for processes involved in an hypothetical muon collider (LEMMA Collaboration).
Have fun will colliders & phone accelerometers
Unity editor tool: click around your level in the Scene view to wall it off with generated box colliders. Free & open source.
🎮 Exploring architecture and implementation techniques of game engines.
Bone weight painter for VNyan: paint, smooth, mirror and transfer skin weights with unlimited influences, fit and edit colliders, export VRM or VBX
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