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View group info crashes the app #30358

@yichnal

Description

@yichnal

Steps to reproduce

open a folder
find a group in that folder and open it (clic on it), group is displayed on the right
from the vertical ... menu, select (i) View group info

On restart there is a popup (alert) saying that the app didn't close properly.

It doesn't crash for all groups, but many. It doesn't crash for channels. Being admin or not doesn't matter.

Expected behaviour

display group info

Actual behaviour

crash

Operating system

windows 11 25H2

Version of Telegram Desktop

6.6 01.03.26

Installation source

Static binary from official website

Crash ID

No response

Logs

[2026.03.01 23:04:57] OpenAL Logging Level: (not set)
[2026.03.01 23:04:57] Screen Reader: inactive
[2026.03.01 23:04:57] App Info: reading accounts info...
[2026.03.01 23:04:57] App Info: reading encrypted info...
[2026.03.01 23:04:57] App Info: reading map...
[2026.03.01 23:04:57] App Info: reading encrypted map...
[2026.03.01 23:04:57] App Info: reading encrypted user settings...
[2026.03.01 23:04:57] App Info: encrypted user settings read.
[2026.03.01 23:04:57] App Info: reading encrypted mtp data...
[2026.03.01 23:04:57] MTP Info: read keys, current: 5, to destroy: 0
[2026.03.01 23:04:57] Map read time: 18
[2026.03.01 23:04:57] App Info: reading encrypted mtp config...
[2026.03.01 23:04:57] App Info: reading map...
[2026.03.01 23:04:57] App Info: reading encrypted map...
[2026.03.01 23:04:57] App Info: reading encrypted user settings...
[2026.03.01 23:04:57] App Info: encrypted user settings read.
[2026.03.01 23:04:57] App Info: reading encrypted mtp data...
[2026.03.01 23:04:57] MTP Info: read keys, current: 5, to destroy: 0
[2026.03.01 23:04:57] Map read time: 1
[2026.03.01 23:04:57] App Info: reading encrypted mtp config...
[2026.03.01 23:04:57] Export Info: Destroy top bar by controller removal.
[2026.03.01 23:04:58] OpenGL: Using custom 'gpu_driver_bug_list.json'.
[2026.03.01 23:04:58] OpenGL Profile: OpenGLES.
[2026.03.01 23:04:58] OpenGL Renderer: ANGLE (NVIDIA, NVIDIA GeForce RTX 4060 Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.9144)
[2026.03.01 23:04:58] OpenGL Vendor: Google Inc. (NVIDIA)
[2026.03.01 23:04:58] OpenGL Version: OpenGL ES 3.0.0 (ANGLE 2.1.10 git hash: e3f59e8d0c3e)
[2026.03.01 23:04:58] OpenGL Extensions: GL_ANGLE_stencil_texturing, GL_OES_texture_half_float_linear, , GL_OES_depth24, GL_ANGLE_translated_shader_source, GL_EXT_texture_border_clamp, GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc_srgb, GL_OES_compressed_EAC_RG11_signed_texture, GL_EXT_sRGB, GL_OES_sample_variables, GL_OES_surfaceless_context, GL_EXT_conservative_depth, GL_ANGLE_clip_cull_distance, GL_ANGLE_framebuffer_blit, GL_OES_EGL_image_external, GL_ANGLE_get_serialized_context_string, GL_ANGLE_base_vertex_base_instance_shader_builtin, GL_ANGLE_texture_usage, GL_EXT_multisampled_render_to_texture, GL_ANGLE_copy_texture_3d, GL_ANGLE_request_extension, GL_EXT_clip_cull_distance, GL_OES_draw_elements_base_vertex, GL_OES_fbo_render_mipmap, GL_EXT_render_snorm, GL_OES_texture_stencil8, GL_KHR_debug, GL_ANGLE_lossy_etc_decode, GL_EXT_clip_control, GL_EXT_blend_minmax, GL_OES_compressed_ETC2_punchthroughA_RGBA8_texture, GL_OES_mapbuffer, GL_ANGLE_pack_reverse_row_order, GL_EXT_base_instance, GL_EXT_unpack_subimage, GL_OES_texture_npot, GL_NV_shader_noperspective_interpolation, GL_OES_draw_buffers_indexed, GL_EXT_polygon_offset_clamp, GL_EXT_read_format_bgra, GL_OES_compressed_ETC2_sRGB8_texture, GL_ANGLE_base_vertex_base_instance, GL_OES_compressed_EAC_RG11_unsigned_texture, GL_APPLE_clip_distance, GL_OES_EGL_image, GL_OES_EGL_image_external_essl3, GL_ANGLE_memory_size, GL_EXT_draw_elements_base_vertex, GL_EXT_disjoint_timer_query, GL_EXT_texture_format_BGRA8888, GL_EXT_texture_compression_dxt1, GL_KHR_parallel_shader_compile, GL_NV_pack_subimage, GL_ANGLE_get_tex_level_parameter, GL_OES_compressed_ETC2_punchthroughA_sRGB8_alpha_texture, GL_OES_shader_multisample_interpolation, GL_WEBGL_video_texture, GL_NV_framebuffer_blit, GL_OES_compressed_EAC_R11_unsigned_texture, GL_EXT_EGL_image_external_wrap_modes, GL_EXT_instanced_arrays, GL_EXT_texture_type_2_10_10_10_REV, GL_EXT_draw_buffers, GL_EXT_color_buffer_half_float, GL_ANGLE_robust_client_memory, GL_EXT_shader_texture_lod, GL_EXT_texture_norm16, GL_EXT_texture_storage, GL_ANGLE_multi_draw, GL_EXT_depth_clamp, GL_OES_element_index_uint, GL_ANGLE_renderability_validation, GL_ANGLE_texture_multisample, GL_EXT_debug_label, GL_OES_vertex_array_object, GL_ANGLE_shader_pixel_local_storage_coherent, GL_NV_fence, GL_OES_texture_float, GL_ANGLE_multiview_multisample, GL_ANGLE_program_cache_control, GL_ANGLE_texture_compression_dxt3, GL_OES_standard_derivatives, GL_CHROMIUM_copy_compressed_texture, GL_OES_texture_half_float, GL_OES_texture_float_linear, GL_ANGLE_polygon_mode, GL_EXT_color_buffer_float, GL_EXT_multi_draw_indirect, GL_ANGLE_depth_texture, GL_EXT_texture_compression_bptc, GL_ANGLE_texture_compression_dxt5, GL_EXT_debug_marker, GL_EXT_discard_framebuffer, GL_NV_pixel_buffer_object, GL_OES_texture_border_clamp, GL_AMD_performance_monitor, GL_ANGLE_instanced_arrays, GL_OES_compressed_ETC2_RGB8_texture, GL_EXT_texture_mirror_clamp_to_edge, GL_EXT_texture_rg, GL_CHROMIUM_copy_texture, GL_OES_depth32, GL_ANGLE_client_arrays, GL_ANGLE_framebuffer_multisample, GL_EXT_map_buffer_range, GL_OVR_multiview2, GL_CHROMIUM_bind_generates_resource, GL_OES_get_program_binary, GL_OES_compressed_ETC2_sRGB8_alpha8_texture, GL_OVR_multiview, GL_ANGLE_shader_pixel_local_storage, GL_CHROMIUM_sync_query, GL_EXT_occlusion_query_boolean, GL_OES_compressed_ETC2_RGBA8_texture, GL_NV_EGL_stream_consumer_external, GL_EXT_float_blend, GL_ANGLE_provoking_vertex, GL_EXT_blend_func_extended, GL_CHROMIUM_bind_uniform_location, GL_OES_packed_depth_stencil, GL_CHROMIUM_lose_context, GL_EXT_frag_depth, GL_EXT_texture_filter_anisotropic, GL_OES_rgb8_rgba8, GL_EXT_draw_buffers_indexed, GL_OES_compressed_EAC_R11_signed_texture, GL_EXT_robustness
[2026.03.01 23:04:58] EGL Extensions: EGL_EXT_create_context_robustness, EGL_ANGLE_d3d_share_handle_client_buffer, EGL_ANGLE_d3d_texture_client_buffer, EGL_ANGLE_surface_d3d_texture_2d_share_handle, EGL_ANGLE_query_surface_pointer, EGL_ANGLE_window_fixed_size, EGL_ANGLE_keyed_mutex, EGL_ANGLE_surface_orientation, EGL_ANGLE_direct_composition, EGL_ANGLE_windows_ui_composition, EGL_NV_post_sub_buffer, EGL_KHR_create_context, EGL_KHR_image, EGL_KHR_image_base, EGL_KHR_gl_texture_2D_image, EGL_KHR_gl_texture_cubemap_image, EGL_KHR_gl_renderbuffer_image, EGL_KHR_get_all_proc_addresses, EGL_KHR_stream, EGL_KHR_stream_consumer_gltexture, EGL_NV_stream_consumer_gltexture_yuv, EGL_ANGLE_stream_producer_d3d_texture, EGL_ANGLE_create_context_webgl_compatibility, EGL_CHROMIUM_create_context_bind_generates_resource, EGL_CHROMIUM_sync_control, EGL_EXT_pixel_format_float, EGL_KHR_surfaceless_context, EGL_ANGLE_display_texture_share_group, EGL_ANGLE_display_semaphore_share_group, EGL_ANGLE_create_context_client_arrays, EGL_ANGLE_program_cache_control, EGL_ANGLE_robust_resource_initialization, EGL_ANGLE_create_context_extensions_enabled, EGL_ANDROID_blob_cache, EGL_ANDROID_recordable, EGL_ANGLE_image_d3d11_texture, EGL_ANGLE_create_context_backwards_compatible, EGL_KHR_no_config_context, EGL_KHR_create_context_no_error, EGL_KHR_reusable_sync, 
[2026.03.01 23:04:58] OpenGL: QOpenGLContext created, version: 3.3.
[2026.03.01 23:04:58] OpenGL: [TRUE] (Window)
[2026.03.01 23:05:00] RPC Error: request 126 got fail with code 400, error WEBFILE_NOT_AVAILABLE

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