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Arcade games translated from their original machine code to JavaScript, validated pixel-exact against MAME. An experiment in using AI agents to port existing software.
Repo for an ideational book on 2D graphics, plus tools to make images
Find the microarchitectural performance bugs hiding in your C++ code
Tools to compress out of gamut colors back into gamut.
Simple cross-platform command line texture packer based on the MaxRects algorithm by Jukka Jylänki (https://github.com/juj/RectangleBinPack).
Small tool to bleed the border colors of an image with transparency through the pixels that are fully transparent.
A lightweight 2D graphics library for modern GPUs, delivering high-performance text, image, and vector rendering across major platforms.
A tool for creating and running Linux containers using lightweight virtual machines on a Mac. It is written in Swift, and optimized for Apple silicon.
A library for JPEG masking and composition in the DCT domain.
C++ JPEG compression/fuzzed low-RAM JPEG decompression codec with Public Domain or Apache 2.0 license
A proof-of-concept Unicode obfuscation tool for DOCX and PDF documents.
C++ math library for 2D/3D/4D vector, matrix, quaternion, and geometric algebra.
DeepSeek 4 Flash and PRO local inference engine for Metal, CUDA and ROCm
Production-grade engineering skills for AI coding agents.
Build a modern LLM from scratch. Every line commented. Explained like we are five.
An agent-managed museum exhibit, built in Rust with Gajae-Code / LazyCodex — developed and maintained with no human intervention.
lzbench is an in-memory benchmark of open-source compressors
Adaptive Test-time Learning and Autonomous Specialization
World's First Vibecoded Operating System With Custom Kernel
A dependency-free C11 library for creating, evaluating, sampling, traversing, and inspecting parametric curves and surfaces in 2D and 3D. One source, four backends: C, HLSL, GLSL, Halide
📈 Polynomial Approximations using the Remez Algorithm