Licensed under the GNU General Public License v2.0
Experimental third-party Papercraft client based on official sources.
- You should get YOUR OWN API KEY AND HASH here: https://core.papercraft-official.github.io/api/obtaining_api_id and create a file called
API_KEYSin the source root directory. - Also you should get YOUR OWN MAPS API KEY here: https://console.cloud.google.com/google/maps-apis/credentials and add it to this file.
- And you need get COMPUTE YOUR APP's HASH STRING here: https://developers.google.com/identity/sms-retriever/verify#computing_your_apps_hash_string The contents should look like this:
APP_ID = 123456
APP_HASH = abcdef0123456789 (32 chars)
SMS_HASH = FC+9qCX9VSu (11 chars)
MAPS_V2_API = abcdef01234567-abcdef012345678910111213
- Clone Papercraft's source code using
git clone https://github.com/lingyicute/Papercraft/ - Fill out values in
API_KEYSlike here - Open the project in Android Studio. It should be opened, not imported
- You are ready to compile
Papercraft
- Papercraft can be built with Android Studio or from the command line with Gradle:
./gradlew assembleAfatRelease
Since Papercraft is a fork of Papercraft for Android and most localizations follow translations of Papercraft for Android, check it out here. As for specialized strings for Papercraft, we use Crowdin to translate Papercraft. Join the project at Crowdin!
