Note
Native score attack: Extra 3,308,826,050 · complete Lunatic 6,653,194,550. Scarlet Team, No Miss / No Bomb, with verified exported replays. Targets: 4B Extra · 7B complete Lunatic, using stage/spell strategy composition. Scoring is paused after the latest batch handoff.
C++17 Touhou 08 solver. Capture the real Wine seed, search Native trajectories for
the declared no-miss/bomb/capture goal and higher scores, then export .rpy files
for retail replay validation. Scoring uses source attack timing, item collection
and form control. Bomb permission and capture requirements are independent
CLI controls.
How it works.
Best published complete runs by route and shot. All are NMNB (No Miss, No Bomb); captures are optional. Lunatic covers 1 → 2 → 3 → 4A → 5 → Final B. Each score links to its exact replay.
| Route | Shot | Score | Captures |
|---|---|---|---|
| Extra | Scarlet — Sakuya/Remilia | 3,308,826,050 | 14/14 |
| Extra | Magic — Marisa/Alice | 3,013,913,970 | 14/14 |
| Complete Lunatic | Scarlet — Sakuya/Remilia | 6,653,194,550 | 36/37 |
| Complete Lunatic | Magic — Marisa/Alice | 5,550,599,270 | 36/37 |
These have original-entry fresh execution and natural replay agreement, with
player name ysopwnab. Scarlet's story times out card 10; Magic's times out card 47.
The separate Magic all-capture story is
5,107,553,670, 37/37.
All selected progress replays preserve original seeds,
input lineage, verification tasks and hashes, including earlier records.
The October 27 all-shot human references are 3,178,460,830 Extra and 7,053,332,460 Lunatic, both solo Youmu. Native Extra is 130,365,220 above its human reference; complete Lunatic is 346,805,450 below the next 7B milestone. Historical same-shot references remain in Status. All shots may be explored; Scarlet has priority.
These are the completed original-game validations. Newer Native scores above have their own verification scope and do not inherit an earlier retail result.
| Route | Shot | Execution | Score | Captures |
|---|---|---|---|---|
| Extra | Scarlet | Exported replay playback | 3,179,193,860 | 14/14 |
| Complete Lunatic | Magic | Online controller | 2,189,965,070 | 33/37 |
| Extra | Magic | Online controller | 1,166,969,620 | 14/14 |
All three are NMNB. Scarlet playback uses no online controller; its exact score and all 14 captures pass original Wine checks 1343/1367. Validation and provenance · Original recordings with game audio. Online solving is paused. Scoring experiments use offline Native planning; the owner-requested handoff also leaves that queue stopped.
The stage/spell search journal records source/human replay analysis, solo Sakuya trials, complete combinations and failures, including Native-reward-ranked survival gains and early-road income negatives. The experiment index links every task's parameters, actual bombs/captures, costs and provenance. Local phase scores become route records only after complete execution and fresh replay checks. Composition/search issue 12 tracks the approach; Status owns current work and next steps.
cmake -S . -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build --parallel 2
ctest --test-dir build --output-on-failureThis default build covers the asset-free libraries and tests. Enable
TH08_HEADLESS for the Native game tools as described in
Validation.
Some record-setting scene profiles remain frozen local experiments; the supplied
replays can be checked without reproducing their private search.
Requires CMake 3.16+, C++17 and OpenSSL development libraries. Native game execution
also needs SDL2/image/ttf, Fontconfig and your own ignored th08.dat.
Build, replay verification and scoring commands.
| Document | Purpose |
|---|---|
| Experiment journal | Per-task hypotheses, parameters, provenance, costs, failures and decisions |
| Status / handoff | Current state, experiment rules, resource limits and resumption plan |
| Planner | Policy mechanisms, Native safety and online protocol |
| Validation | Reproduction, selected replay provenance and tests |
| Architecture · Scenarios | Code ownership, checkpoints and terminal contracts |
| Evidence index | Published historical artifacts and their producers |
| Engineering rules · Third-party notices | Contribution and attribution rules |
Extra scoring issue · Online story milestone tag
The legacy subset catalog has a separate scope from Native scoring. New run artifacts and preparations stay local; selected replays are published with explicit provenance.
