Hi, I'm Sparklee

Backend Developer

I build production-ready backend systems, APIs, infrastructure, developer tools, and automation. I'm especially interested in building reliable systems from the ground up and turning complex ideas into practical software.

About Me

Backend Developer & Builder

I'm a self-taught backend developer focused on building production-ready services, REST APIs, infrastructure, and developer tools. I enjoy working close to the systems layer — designing APIs, databases, automation, deployments, and the infrastructure that keeps applications running. Outside of backend engineering, I contribute to open source, experiment with AI and local LLMs, and occasionally build games and creative tools.

My Experience

Professional

2026 – Present

Nodeway — CTO / Founding Engineer

Building a developer-focused cloud hosting and infrastructure platform. Leading backend engineering, cloud infrastructure, API architecture, hosting infrastructure, automation, developer tooling, production systems, integrations, and deployment infrastructure. Working with Python, Flask, PostgreSQL, Redis, Celery, Docker, Linux, Nginx, Cloudflare, GitHub Actions, Pterodactyl/Wings, Prometheus, Grafana, Loki, and Backblaze B2.

2026

Krelo — Product Engineering

Building a modern client workspace platform for freelancers and agencies to manage clients, projects, teams, and collaboration. Working with React, Next.js, TypeScript, Tailwind CSS, shadcn/ui, Supabase, and Framer Motion.

2026

Hyping (40k+ members) — Config Developer

Worked in a large Minecraft community, gaining experience with team workflows and tools such as Asana and GitLab in a fast-paced environment with multiple team members.

2026

EndFallMC — Lead Developer

Built the Dungeons system from the ground up, implemented complex database integrations for secure data handling, designed custom GUIs, and contributed to maintaining server stability and performance.

2025

CherryNodes — Founder

Founded and operated a Minecraft hosting company. Managed server infrastructure, panel deployment, networking, automation, and customer operations — ensuring fast, reliable hosting with datacenters in California, USA.

2024

PixelMania Studios — Founder

Founded a development studio providing custom software and Minecraft development services, including custom plugins, server setups, Discord bots, and web development.

Education

2025 – 2026

High School Student (Grade 11, PCM)

Currently preparing for JEE exams while expanding skills in software and game development. Strong interest in backend programming, web development, and game design. Actively working on projects using Python, Flask, C, SQL, GDScript, and JavaScript.

Featured Projects

Krelo

A modern client workspace platform designed for freelancers and agencies to manage clients, projects, teams, and collaboration in one place. Built as a SaaS/product engineering project.

React Next.js TypeScript Tailwind CSS shadcn/ui Supabase Framer Motion

Stashify — Open Source

An open-source cloud storage CLI built in Python, focused on encrypted and resumable file uploads. Handles chunked uploads, encryption, checksums, upload manifests, resumable uploads, and storage-provider abstraction for S3-compatible storage.

Python CLI Chunked Uploads Encryption Checksums S3-Compatible

Byteclub

A weekly AI and developer newsletter focused on interesting developments across artificial intelligence, software engineering, and developer technology. Includes newsletter infrastructure, email subscriptions, confirmation flows, API integrations, automation, RSS/news aggregation, and AI/developer news research.

Automation API Integrations Email Infrastructure RSS Aggregation AI Research

Misstep — Game Project

A rage-platformer game developed independently from the ground up. I handled programming, level design, artwork, trailer production, and game direction. Designed around engaging, challenging gameplay and the frustrating-but-addictive experience associated with rage platformers. Demonstrates ability to take a creative project from concept through implementation and presentation.

Godot GDScript Blender Game Development Level Design 2D/3D Assets

Nodeway CLI — Internal Tooling

An internal command-line tool built for interacting with Nodeway infrastructure and hosted services, providing developer-oriented server management and operational tooling. Includes server management, start/stop/restart, utilization monitoring, live console interaction, Pterodactyl API integration, configuration management, and infrastructure operations.

Python CLI Pterodactyl API Infrastructure Ops Internal Tool

My Skills

Languages

Python C SQL GDScript

Backend

Flask SQLAlchemy REST APIs Backend Architecture API Development Distributed Systems

Databases

PostgreSQL MongoDB Redis

DevOps & Infrastructure

Docker Docker Compose Linux Nginx GitHub Actions Cloud Infrastructure CI/CD Automation

Cloud & Platforms

Cloudflare Render Vercel Cloudinary Pterodactyl / Wings

AI & Automation

Local LLMs Ollama AI Applications AI Agents Automation

Creative & Game Dev

Godot Blender GDScript Game Development Level Design

Tools

Git GitHub VS Code

Open Source

Stashify

Open-source cloud storage CLI built in Python, focused on encrypted and resumable file uploads. Handles real storage and upload-system problems: chunked uploads, encryption, checksums, upload manifests, resumable uploads, and storage-provider abstraction for S3-compatible storage.

Python Open Source CLI Encryption S3-Compatible
View on GitHub

More Coming Soon

I believe in building software that other developers can use and contribute to. This section will grow as I publish more of my internal tools and side projects. Check my GitHub for the latest repositories.

GitHub Open Source Community
My GitHub

Contact Me

Email: sparklee.dev@gmail.com

Discord: Join My Discord Server

Twitter: @sparklee_op

GitHub: Sparkleeop