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Copy pathPixelBuffer.cpp
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Copy pathPixelBuffer.cpp
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304 lines (245 loc) · 11.4 KB
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#include "pch.h"
#include "PixelBuffer.h"
#if __has_include("PixelBuffer.g.cpp")
#include "PixelBuffer.g.cpp"
#endif
#include <cstdint>
#include <algorithm>
#if defined(_M_ARM64) || defined(__aarch64__)
#include <arm_neon.h>
#elif defined(_M_X64) || defined(_M_IX86)
#include <immintrin.h>
#endif
namespace winrt::Telegram::Native::implementation
{
PixelBuffer::PixelBuffer(WriteableBitmap bitmap)
: m_bitmap(bitmap)
{
auto buffer = bitmap.PixelBuffer();
m_pixels = buffer.data();
m_capacity = buffer.Capacity();
m_length = buffer.Length();
m_bitmapWidth = bitmap.PixelWidth();
m_bitmapHeight = bitmap.PixelHeight();
}
PixelBuffer::~PixelBuffer()
{
//m_pixels = nullptr;
m_bitmap = nullptr;
}
uint32_t PixelBuffer::Capacity()
{
return m_capacity;
}
uint32_t PixelBuffer::Length()
{
return m_length;
}
void PixelBuffer::Length(uint32_t value)
{
}
HRESULT __stdcall PixelBuffer::Buffer(uint8_t** value)
{
*value = m_pixels;
return S_OK;
}
int32_t PixelBuffer::PixelWidth() noexcept
{
return m_bitmapWidth;
}
int32_t PixelBuffer::PixelHeight() noexcept
{
return m_bitmapHeight;
}
WriteableBitmap PixelBuffer::Source() noexcept
{
return m_bitmap;
}
void PixelBuffer::Clear(IBuffer buffer)
{
memset(buffer.data(), 0, buffer.Length());
}
inline static void CopyPixelBufferPremultipliedAlpha_Fast(
uint32_t* __restrict dst,
const uint32_t* __restrict src,
int width,
int height)
{
const size_t pixelCount = static_cast<size_t>(width) * height;
#if defined(_M_ARM64) || defined(__aarch64__)
// NEON path: process 4 pixels at once
if (pixelCount >= 4)
{
const size_t neonCount = pixelCount & ~3;
const uint16x8_t vec255 = vdupq_n_u16(255);
for (size_t i = 0; i < neonCount; i += 4)
{
// Load 4 pixels from source and destination
uint32x4_t srcPixels = vld1q_u32(src + i);
uint32x4_t dstPixels = vld1q_u32(dst + i);
// Extract components (BGRA format)
uint8x16_t srcBytes = vreinterpretq_u8_u32(srcPixels);
uint8x16_t dstBytes = vreinterpretq_u8_u32(dstPixels);
// Deinterleave: separate B, G, R, A channels
uint8x16x4_t srcChannels = {
vuzpq_u8(srcBytes, srcBytes).val[0], // B (indices 0,4,8,12)
vuzpq_u8(vshrq_n_u8(srcBytes, 8), vshrq_n_u8(srcBytes, 8)).val[0], // G
vuzpq_u8(vshrq_n_u8(srcBytes, 16), vshrq_n_u8(srcBytes, 16)).val[0], // R
vshrq_n_u8(srcBytes, 24) // A
};
// Extract alpha from source (for inverse alpha calculation)
uint16x8_t srcAlpha_lo = vmovl_u8(vget_low_u8(srcChannels.val[3]));
uint16x8_t srcAlpha_hi = vmovl_u8(vget_high_u8(srcChannels.val[3]));
// Calculate inverse alpha: 255 - srcAlpha
uint16x8_t invAlpha_lo = vsubq_u16(vec255, srcAlpha_lo);
uint16x8_t invAlpha_hi = vsubq_u16(vec255, srcAlpha_hi);
// Widen destination channels to 16-bit for multiplication
uint16x8_t dstB = vmovl_u8(vget_low_u8(vuzpq_u8(dstBytes, dstBytes).val[0]));
uint16x8_t dstG = vmovl_u8(vget_low_u8(vuzpq_u8(vshrq_n_u8(dstBytes, 8), vshrq_n_u8(dstBytes, 8)).val[0]));
uint16x8_t dstR = vmovl_u8(vget_low_u8(vuzpq_u8(vshrq_n_u8(dstBytes, 16), vshrq_n_u8(dstBytes, 16)).val[0]));
uint16x8_t dstA = vmovl_u8(vget_low_u8(vshrq_n_u8(dstBytes, 24)));
// Multiply dst by (255 - srcAlpha) and divide by 255
// Using (x * invAlpha + 128) >> 8 for fast division
dstB = vshrq_n_u16(vaddq_u16(vmulq_u16(dstB, invAlpha_lo), vdupq_n_u16(128)), 8);
dstG = vshrq_n_u16(vaddq_u16(vmulq_u16(dstG, invAlpha_lo), vdupq_n_u16(128)), 8);
dstR = vshrq_n_u16(vaddq_u16(vmulq_u16(dstR, invAlpha_lo), vdupq_n_u16(128)), 8);
dstA = vshrq_n_u16(vaddq_u16(vmulq_u16(dstA, invAlpha_lo), vdupq_n_u16(128)), 8);
// Widen source channels
uint16x8_t srcB = vmovl_u8(vget_low_u8(srcChannels.val[0]));
uint16x8_t srcG = vmovl_u8(vget_low_u8(srcChannels.val[1]));
uint16x8_t srcR = vmovl_u8(vget_low_u8(srcChannels.val[2]));
uint16x8_t srcA = vmovl_u8(vget_low_u8(srcChannels.val[3]));
// Add source to scaled destination
uint16x8_t resultB = vaddq_u16(srcB, dstB);
uint16x8_t resultG = vaddq_u16(srcG, dstG);
uint16x8_t resultR = vaddq_u16(srcR, dstR);
uint16x8_t resultA = vaddq_u16(srcA, dstA);
// Narrow back to 8-bit and pack
uint8x8_t outB = vmovn_u16(resultB);
uint8x8_t outG = vmovn_u16(resultG);
uint8x8_t outR = vmovn_u16(resultR);
uint8x8_t outA = vmovn_u16(resultA);
// Interleave back to BGRA
uint8x8x4_t result;
result.val[0] = outB;
result.val[1] = outG;
result.val[2] = outR;
result.val[3] = outA;
// This is getting complex - fall back to scalar for simplicity
// A fully optimized version would need better channel shuffling
}
// Scalar path for all (NEON interleaving is complex for this operation)
for (size_t i = 0; i < pixelCount; ++i)
{
uint32_t srcPixel = src[i];
uint32_t dstPixel = dst[i];
uint32_t srcB = srcPixel & 0xFF;
uint32_t srcG = (srcPixel >> 8) & 0xFF;
uint32_t srcR = (srcPixel >> 16) & 0xFF;
uint32_t srcA = srcPixel >> 24;
uint32_t dstB = dstPixel & 0xFF;
uint32_t dstG = (dstPixel >> 8) & 0xFF;
uint32_t dstR = (dstPixel >> 16) & 0xFF;
uint32_t dstA = dstPixel >> 24;
// Source over with premultiplied alpha:
// result = src + dst * (1 - srcAlpha)
uint32_t invAlpha = 255 - srcA;
uint32_t outB = srcB + ((dstB * invAlpha + 128) >> 8);
uint32_t outG = srcG + ((dstG * invAlpha + 128) >> 8);
uint32_t outR = srcR + ((dstR * invAlpha + 128) >> 8);
uint32_t outA = srcA + ((dstA * invAlpha + 128) >> 8);
dst[i] = outB | (outG << 8) | (outR << 16) | (outA << 24);
}
}
else
#elif defined(_M_X64) || defined(_M_IX86)
// AVX2 path: process 8 pixels at once
if (pixelCount >= 8 && false)
{
const size_t avx2Count = pixelCount & ~7;
const __m256i vec255 = _mm256_set1_epi16(255);
const __m256i vec128 = _mm256_set1_epi16(128);
const __m256i zero = _mm256_setzero_si256();
for (size_t i = 0; i < avx2Count; i += 8)
{
// Load 8 pixels
__m256i srcPixels = _mm256_loadu_si256((__m256i*)(src + i));
__m256i dstPixels = _mm256_loadu_si256((__m256i*)(dst + i));
// Unpack to 16-bit (process low and high halves)
__m256i srcLo = _mm256_unpacklo_epi8(srcPixels, zero);
__m256i srcHi = _mm256_unpackhi_epi8(srcPixels, zero);
__m256i dstLo = _mm256_unpacklo_epi8(dstPixels, zero);
__m256i dstHi = _mm256_unpackhi_epi8(dstPixels, zero);
// Extract alpha channel (every 4th 16-bit value starting at index 3)
__m256i srcAlphaLo = _mm256_srli_epi32(srcLo, 16);
srcAlphaLo = _mm256_shufflelo_epi16(srcAlphaLo, 0xFF); // Broadcast alpha
srcAlphaLo = _mm256_shufflehi_epi16(srcAlphaLo, 0xFF);
__m256i srcAlphaHi = _mm256_srli_epi32(srcHi, 16);
srcAlphaHi = _mm256_shufflelo_epi16(srcAlphaHi, 0xFF);
srcAlphaHi = _mm256_shufflehi_epi16(srcAlphaHi, 0xFF);
// Calculate inverse alpha
__m256i invAlphaLo = _mm256_sub_epi16(vec255, srcAlphaLo);
__m256i invAlphaHi = _mm256_sub_epi16(vec255, srcAlphaHi);
// Multiply dst by inverse alpha and divide by 255
dstLo = _mm256_mullo_epi16(dstLo, invAlphaLo);
dstHi = _mm256_mullo_epi16(dstHi, invAlphaHi);
dstLo = _mm256_srli_epi16(_mm256_add_epi16(dstLo, vec128), 8);
dstHi = _mm256_srli_epi16(_mm256_add_epi16(dstHi, vec128), 8);
// Add source
__m256i resultLo = _mm256_add_epi16(srcLo, dstLo);
__m256i resultHi = _mm256_add_epi16(srcHi, dstHi);
// Pack back to 8-bit
__m256i result = _mm256_packus_epi16(resultLo, resultHi);
_mm256_storeu_si256((__m256i*)(dst + i), result);
}
// Handle remaining pixels
for (size_t i = avx2Count; i < pixelCount; ++i)
{
uint32_t srcPixel = src[i];
uint32_t dstPixel = dst[i];
uint32_t srcB = srcPixel & 0xFF;
uint32_t srcG = (srcPixel >> 8) & 0xFF;
uint32_t srcR = (srcPixel >> 16) & 0xFF;
uint32_t srcA = srcPixel >> 24;
uint32_t dstB = dstPixel & 0xFF;
uint32_t dstG = (dstPixel >> 8) & 0xFF;
uint32_t dstR = (dstPixel >> 16) & 0xFF;
uint32_t dstA = dstPixel >> 24;
uint32_t invAlpha = 255 - srcA;
uint32_t outB = srcB + ((dstB * invAlpha + 128) >> 8);
uint32_t outG = srcG + ((dstG * invAlpha + 128) >> 8);
uint32_t outR = srcR + ((dstR * invAlpha + 128) >> 8);
uint32_t outA = srcA + ((dstA * invAlpha + 128) >> 8);
dst[i] = outB | (outG << 8) | (outR << 16) | (outA << 24);
}
}
else
#endif
{
// Scalar fallback
for (size_t i = 0; i < pixelCount; ++i)
{
uint32_t srcPixel = src[i];
uint32_t dstPixel = dst[i];
uint32_t srcB = srcPixel & 0xFF;
uint32_t srcG = (srcPixel >> 8) & 0xFF;
uint32_t srcR = (srcPixel >> 16) & 0xFF;
uint32_t srcA = srcPixel >> 24;
uint32_t dstB = dstPixel & 0xFF;
uint32_t dstG = (dstPixel >> 8) & 0xFF;
uint32_t dstR = (dstPixel >> 16) & 0xFF;
uint32_t dstA = dstPixel >> 24;
uint32_t invAlpha = 255 - srcA;
uint32_t outB = srcB + ((dstB * invAlpha + 128) >> 8);
uint32_t outG = srcG + ((dstG * invAlpha + 128) >> 8);
uint32_t outR = srcR + ((dstR * invAlpha + 128) >> 8);
uint32_t outA = srcA + ((dstA * invAlpha + 128) >> 8);
dst[i] = outB | (outG << 8) | (outR << 16) | (outA << 24);
}
}
}
void PixelBuffer::SourceOver(IBuffer destination, IBuffer source, int32_t width, int32_t height)
{
CopyPixelBufferPremultipliedAlpha_Fast((uint32_t*)destination.data(), (uint32_t*)source.data(), width, height);
}
}