I don’t usually play match games, and my enjoyment of the game has little to do with that aspect, as I tend to view the levels as a means to the end of continuing the story (and, secondarily, the renovation). However, the lack of things to do when out of hearts annoys me. Playing levels is the only way to get resources, and you need resources to do anything. I get that it’s a good enforcement of a break from the game, but sometimes I just don’t have much else to do.For the decorating, I’m a fan of the options, but I’m a bit miffed that, when decorating the butler’s room, I was able to go quite a while using a clean, pale wood, but didn’t get the option to continue in said wood when the armoire, coatrack and mirror were installed. I don’t currently have the coins to fix it, and it just doesn’t work cohesively. I would like a future update to allow me to have an armoire, mirror and coatrack in the same wood options I had for the bedside tables and chest of drawers.As for the story, by far the most important aspect to me, I’m a bit confused. Tiffany lives with the player, but she doesn’t have a bedroom. She regularly enters the player’s bedroom, where she keeps her clothes and shoes. The player also has a double bed. Is Tiffany sleeping with the player? I’d be fine with that (I’m a lesbian), but she regularly refers to her crush on Jack. Is Tiffany trying to cheat on the player? And talking to the player about it on a regular basis? If not, *where does she sleep*?